Hello again! I know, this post isn’t coming that long after the previous – almost like I’m trying to blog regularly! Also much like the previous post, this one concerns an oddity in Windows 10 that’s been annoying me, again, starting with the November update.
Evening all, I trust this post finds you well!
You might’ve been able to guess, or you might’ve just assumed, but yes, I am enrolled in the Windows Insider Program. It was pretty fun throughout Windows 10’s development and even after the initial release, culminating in the very recent roll out of “TH2” or “the real Windows 10”. There’ve been a few stutters along the way, odd glitches and issues, but here’s one that popped up recently and has been annoying me a little… (more…)
Greetings once again, time to talk about something I almost forgot in the whirlwind of life, and it’s a game!
Prior to Jadecliff, I worked at a small marketing company called Stefan and Stephan of whom Jadecliff was a large client. When I started with S&S around April-May 2013 one of my first projects was to play with an idea for a mobile game relating to their nearest retail site, Marldon Christmas Tree Farm. I wanted to try and make a runner-type game in the tree farm, and over a couple months and iterations I think we came out with something kinda cool – although requiring more work to get to release than we had time to do. Work was ended on this project in the final days of July, about 2 months of work in total with some other tasks in between.
Nostalgia is awesome sometimes, and for me nothing is more fondly remembered than the Longhorn project from the early ’00s. This project really accompanied my first experiences with an online community and led to numerous friendships that I still maintain almost ten years on, as well as exposing me to programming. Really then, Longhorn is sort of at the root of everything that is “me”, and so I still keep mountains of discs containing all the leaked builds and all the tools to make them run.