Tag: Tetris
Occasionally I start Googling random collections of words related to video games — more usually, video game jobs, hoping some golden ticket is going to fall right out of Mountain View or something. I often end up reading lots of forum threads and blog posts about the topic and how to make yourself seem attractive to studios etc etc, and it was within one of these little quests that I read an idea that nagged me, “Just make something … Tetris or something, just show you know what you’re doing.”
So a few days later I got up and made Tetris.
All told it was maybe 6-8 hours work split across two days: Mostly production, with the final couple of hours on day two dedicated to bug squashing. Anyway, it’s super simple but I think it’s kinda neat for what it is. As ever, this game is built with Haxe NME (3.5) – to compile the source you will also need the Actuate tween library installed. Download the source here.
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