Hello again! I know, this post isn’t coming that long after the previous – almost like I’m trying to blog regularly! Also much like the previous post, this one concerns an oddity in Windows 10 that’s been annoying me, again, starting with the November update.
Evening all, I trust this post finds you well!
You might’ve been able to guess, or you might’ve just assumed, but yes, I am enrolled in the Windows Insider Program. It was pretty fun throughout Windows 10’s development and even after the initial release, culminating in the very recent roll out of “TH2” or “the real Windows 10”. There’ve been a few stutters along the way, odd glitches and issues, but here’s one that popped up recently and has been annoying me a little… (more…)
Greetings one and all, today we’ll be taking a look at another bit of concepting/messing around from the start of 2015. This follows on from the settling snowfall effect (“Mimas”) I’ve covered previously. This project was started directly after Mimas, but never reached the same level of completion. Following the years theme of moons of Saturn, this project was called Iapetus.
In the ever-rolling quest to clean up after myself, tonight I ended up collecting and cataloging all my physical Xbox games. 139 boxed, mostly Xbox 360.
Because I’m a lame nerd I also made a spreadsheet of them all so I don’t buy dupes. Oh dear.
I’m thinking I need to add digital games too, since Games with Gold and numerous sales has gifted me a whole load more games in the last couple of years. Physical games have a greater charm though, I think. They take up space but I like having them, especially Xbox 360 and prior where games still had manuals (pretty enormous manuals in some cases!)
Any recommendations you don’t see on the list and that haven’t been given away via GwG? Let me know!
In early 2015 I was given a brief to create a mobile sales app for my employers travelling salespeople to use when they visit customers. Despite the relative simplicity my 4 day deadline was still insane, although I did make it with something functional, ugly and full of bugs. What I present below is a complete rewrite of that code over the course of a few weeks, still a few feature gaps and such but all the important stuff is there.
I’m the IT Manager for Jadecliff Ltd, a UK-based wholesaler of Christmas trees with plantations across Europe as well as at home. When I joined their IT systems were outdated or non-existant, but there’s been a steady encroachment since I joined and one of the first parts was building a modern website to represent the company.
During my tenure at Jadecliff/Marldon Christmas Tree Farm I’ve designed or had a hand in designing numerous products, labels, signs and banners. This post will basically be a photodump with a brief description for each item, so enjoy!
After the madness of Christmas 2014 (trust me, this industry is madness) we settle in to the quiet period… Lots of general concepting and out-of-the-box thinking, and other manager buzzwords. I generally get a bit of free time here to play with some things on my own – usually working on website designs.
One of the projects I toyed with this year was an element for a future design rather than the design its self. I tend to name everything according to some system when I’m sprouting concepts like this, and for this year I settled on moons of Saturn (essential trivia: in the past I’ve used Shakespearean characters and bars in Sydney), so this project is known to me as Mimas.
When I interviewed for my current job I had hacked together a prototype based on a brief sent to me, in the header was a simple snowfall effect, with the snow settling on the bottom of the frame. I decided to revisit that idea, but go upscale, and borrow some code from my work wrapping text in php with imagettftext etc.
Today’s post covers the website I built for Marldon Christmas Trees, my workplace, for the 2014 festive season. The basic website is built on WordPress, with a slew of custom plugin code to handle two booking forms and a customized letter from Santa designer which we’ve seen before. So, let’s dive in.
Greetings once again, time to talk about something I almost forgot in the whirlwind of life, and it’s a game!
Prior to Jadecliff, I worked at a small marketing company called Stefan and Stephan of whom Jadecliff was a large client. When I started with S&S around April-May 2013 one of my first projects was to play with an idea for a mobile game relating to their nearest retail site, Marldon Christmas Tree Farm. I wanted to try and make a runner-type game in the tree farm, and over a couple months and iterations I think we came out with something kinda cool – although requiring more work to get to release than we had time to do. Work was ended on this project in the final days of July, about 2 months of work in total with some other tasks in between.